RElease dates: 24 March 2016 (Game jam version), 20 October 2016 (Full version), 7 November 2016 (Steam version), 1 October 2019 (Playstation 4 (NA)), 2 October 2019 (Playstation 4 (EU) and Xbox One), 4 October 2019 (Nintendo Switch)
After a night of fun, passion, and one too many drinks, you wake up the next morning to find a complete stranger lying naked beside you in bed. What do you do?
In One Night Stand, explore the unknown bedroom and seek out clues to identify who the stranger is and what happened to bring you both together. You may resort to some unusual methods to find the answers you’re looking for, but take care not to prod and pry too much – a nosy guest quickly becomes an unwanted one!
Will you stay and explore your relationship with this stranger, or will you escape when the opportunity presents itself? With 12 unique endings to discover, can you keep up the act long enough to find out what really happened?
One Night Stand is Kinmoku's first released game. The original version of One Night Stand was developed in just 24 days for the Nanoreno game jam. All of the acting for the main character's rotoscoped animations were filmed and acted by Kinmoku herself. On October 20th 2016, the full version of One Night Stand was released exclusively on itch.io. The Steam version shortly followed and, in 2017, One Night Stand was nominated for Excellence in Narrative at the IGF awards. In October 2019, One Night Stand arrived on consoles thanks to porting and publishing partner: Ratalaika Games.
WINNER New Development Talent (for One Night Stand) at Women in Games Awards 2017
"One Night Stand is a unique example of a videogame showing that physical interactions aren’t always the ultimate goal towards building a lasting partnership, but rather the quiet, awkward conversations we have in getting to know one another." – Emad Ahmed, New Statesman
"What an interesting subject... Bizarre, admittedly, very bizarre!" – Mark Fischbach, Markiplier
"More awkwardness in games!" – Brendan Caldwell, Rock Paper Shotgun
"The really striking thing about One Night stand is how well it captures that feeling of awkwardness and vulnerability." – Johnny Chiodini, Eurogamer
"One Night Stand is a small, polished slice of what feels like a real human interaction." – Gita Jackson, Kotaku
"This intimate and lifelike tale shows us a different, softer side to gaming." – Nevada Dru, Gamertime
"What One Night Stand does differently from other games featuring either adults-only playtime or multiple-choice pathways (or both): It neither treats sex with absolute reverence, nor does it treat it like something you have to sneak a peek at under the covers because it's so filthy." – Kate Gray, Waypoint
"This is the kind of indie experimental experience that proves games really can cover a gamut of emotions that mainstream design tends to avoid like the plague." – Jason D'Aprile, Playboy
"An excellent job is done of creating a morning after scenario containing two characters at their most vulnerable. The awkwardness and tension are a very real feeling you'll experience whilst playing." – Carl Stevens, iHeartIndieGames
"[One Night Stand]'s distinctive visuals and unique theme ensures it stands out as one of the finer examples of Western otome." – Jennifer Allen, Waypoint
"I don’t think I’ve encountered anything else that so perfectly captures that very human shame of being a total, floundering ass hat." – Katharine Castle, Rock Paper Shotgun
Heartwarming Smiles - How One Night Stand Creates An Emotional Bond With Its Main Character
Many likely will want to get to know her, as Blundell creates an instant bond between the player and the woman using visual style, the gameplay, and the environment around the player to paint a picture of an interesting person with a delightful grin, charming players and drawing them in to know more.
X To Talk: Lucy Blundell
Lucy Blundell’s One Night Stand refreshingly eschews the whole courting sequence altogether and focuses on what happens in the morning after. And, it's all the more sobering for it.
The game piecing together your awkward one night stand
Lucy Blundell is the creator of One Night Stand, an interactive video game exploring the highs and lows of these brief romantic encounters.
One Night Stand
(German) In Spielen, die sich um Sexualität drehen, steht meistens der Akt selbst oder der Weg dorthin im Fokus – 2016 aber erschien mit „One Night Stand“ eine Visual Novel, in der es um die Ereignisse nach dem titelgebenden Techtelmechtel geht.
One Night Stand dev's next game is a Miiverse-inspired visual novel
Like One Night Stand, it also looks like Videoverse won't shy away from some of the more *ahem* mature content you can find online, judging by its Steam page at least, and I'm keen to see how it navigates the seedier parts of online fandom.
Independent Game Developer
Porter and Publisher
For a full list of credits, please check "Gallery" in the game menu.